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selam

Constantly missing the Mediterranean Sea, and thinking and playing with the things in between.

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I am a transmedia artist, game designer, educator and one of many children growing up in a borderless and cornerless garden. My practice moves between interactive worlds, experimental mechanics, various forms of knowledge, and speculation of embodied information transfer. Rooted in queer methodologies of ambiguity, resilience and care, I explore the possibilities of illegibility, failure and intermedial and multidimensional translations. I continually seek and create virtual spaces where I can put things I am curious about to expand their edges, stretch and stack their forms to see, hear and speculate the generative spaces appearing in between that end up becoming textures of misuses. 


I get inspired by languages, semantics, mapping and listing things, reading scientific papers I may or may not understand, trying to find unique stones at beaches, and various conversations lasting until sunrise, and I try to make works to spark the seeds of intimacy, curiosity and passion. 

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With a background in product and game design, live AV performance, and playful interfaces, much of my recent and current practice centres around experimental video games and collaborative projects across theatre, film, and political game research, and I continue to treat each project as a space for speculation, co-creation, and care through the lenses of both large and complex systems and rhythmic and touching stories.

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contact : gokcegobut@gmail.com

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